VIRTUALITY (CD 1992)



The Tracks:

1. Change 6'41

2. Kyoto 5'32

3. Shivas Invention 6'20

4. But - I Know 7'04

5. Malaria 6'35

6. Lilith - the Black Moon7'43

7. Cyberspace 7'20

8. Cloudwalk 5'59

9. The Moor 5'01

10. Dawn 8'57

Total playing time: 67'33

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Equipment on "Virtuality":

Martin:

Oberheim MATRIX-1000, Yamaha DX-7, TX-802, Roland S-330, U-110, Casio CZ-101, Roland R-8 Drumcomputer, FORMANT-modularsystem, Analog-sequencers and several effects.

Volker:

Casio MG-510 Midi-guitar, Roland GR-303 Guitar-Synthesizer, Yamaha TX-802, Roland D-110, Casio CZ-101, Kawai K1r, R-50 Drumcomputer and several effects.

 

 

Virtuality, 1992 CD Lektronic Soundscapes LS-92003.

Production: Lectronic Soundscapes / Spain

Distribution: CUE- Records

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Virtual reality - Virtuality - a contemporary topic in connection with Cyberspace, the epitome of virtual worlds, based on the novel 'Neuromancer' from William Gibson, with more far-reaching consequences, than can be foreseen today. And that not only in the sense of technical gadgets, but more in the sense of a more questionable term 'reality' - adding a new quality to the philosophical discussion about reality.

Reality has to do a lot with perception, the sum of our all-day perceptions creates reality. The seemingly sharp boundary between reality of our daily world and pseudo-realities like dreamstate, schamanic extasy, chemical psychoses - or cyberspaces - blurs with a close-up view. What has that to do with our music ? At First, almost every kind of music - which has to do with perception - evokes an illusion, a sort of a pseudo-reality which superimposes our normal reality. Secondly, images can be found in most of our tracks themselves. Electronic, cyber-like sounds and structures superimpose with virtual ethno- and nature-sounds, forming together an own world. For example, with 'Malaria' and 'Cyberspace' we even doubled that by creating a so to say virtual virtuality: 'Malaria' with its tropical athmosphere is nothing else but a state which a malaria-fever could evoke. It describes a traumatic, sweetish but also destructive state of being.

 

'Cyberspace' of course is a state of being dissolved in a machine, within the circuits of a computer, melting together into an androide state. 'Lilith - the Black Moon' this strange traumatic onset actually rised up in one of my dreams. Lilith is in mythology the goddess of seduction, revenge and desire. In astrology it is the name of a virtual (!) point of the moon-orbit - called the black moon. Shurely, the music had to be mystic and seductive at the same time. Anyway - sounds we have an exaggerated intellectual claim with our music, but that's not true, we just have fun doing music. Our musical ideas come from experimenting, improvising. A concept or image arises and denses during musical communication. For me, composing is less a processing of emotional impressions, but more a creation of emotions or images.

Martin (1992)

 

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"Virtuality - this expresses in some way a longing for illusionary worlds of beauty and power beyond human restrictions. But the closer one gets to them, the more unreal and empty they seem. At last nothing remains but the lonelyness of our inner space."

Martin

 

"Virtuality - signifies the crossing of the borderlines between man, machine and nature. By means of computertechnology it is possible now to scan reality and form new virtual ones - at least in music."

Volker